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Game was released to newgrounds. Bug can still be fixed.
Please report any bug or problem you encounter, thanks.
Game is complete, but bugs might still occur. Help me eradicating them!


BUG FIXES SESSION 1:

- Added random advice on level intro screen
- Changed indication of boss immunity to eyebeams from "turning white" to "having a gauge"
- Fixed various minor bugs
- Confirmed feasibility of demigod mode. It in fact isn't that hard if you figure out the most optimum "build order" for your upgrades.
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FINAL BETA UPDATE :

- Added additional cosmetic effect when using rage
- Projectiles interrupted now disappear with an effect, instead of just disappearing instantly
- Fixed code error that caused combo heal to "jump" straight to 2% of health and not stacking properly.
- Added extra sound effects for second boss

That's it, but since all those changes potentially break the game, this will have to go through another final round of testing.
I am especially scared that fixing the combo heal bug combo might have made the demigod difficulty impossible.
I managed to beat it before, but I literally had 120HP/10000 left at a checkpoint, after many tries... I would probably just have died if combo heal wasn't bugged in my favor.

I'll try demigod again when I am less busy. Or maybe you'll have the balls to actually beat it yourselves. ;)

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BETA 3.1 UPDATE :

TECHNICAL CHANGES:
- Using the rage mode now switches the music to metal for the duration of the buff
- A checkpoint will not launch if you have a level up pending
- Rage ends when reaching a checkpoint
- Many minor tweaks and bug fixes
- Mochiads accepted the game for ads, meaning they'll appear during game loading at launch.

BALANCE CHANGES :
- Damage caused by pegasus spartans increased.
- Damage caused by "Yukkuris" reduced
- Damage caused by Trollface ("annoying aura") reduced
- Tacgnol attacks slightly slower
- Combo heal is now capped at 2% of health per 5 ennemies, instead of 1%
- Many minor tweaks

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BETA 3.0 UPDATE :

ADDITIONS:

-Added combo system : killing enemies without missing twice with your basic attack will rack up combos. COMBOS PROVIDE SMALL HEAL BONUS THAT INCREASES WITH COMBO LENGTH.

- Heal from combo is small at first but helps a lot if you rack up long combos, especially at the beginning of the game.

- Added variety in backgrounds, they now have random elements that vary depending on the current subpart of a level.

- Updated meme list to contain new memes that appear in the game due to the new wacky background elements.

- Improved Boss intro/outro dialogues with fancy effects.

- Added screen describing the controls that appear as a reminder when you launch the game for the first time in a session. (requested by a playtester on another site)

BALANCE CHANGES:

- Checkpoints are now always full heals, whatever the difficulty and your stats.

- Damage taken increased on all difficulties except Lolcow. Increase is small on Noob difficulty, bigger on demigod.

- Yes, I know. But seriously, I felt like making the checkpoints full heals + the heal from combos made the game so easy that this actually had to be done.

- Playing in harder difficulty gets you a score multiplier. This way having l337 SkiLls is rewarded.

- Finishing the game in a difficulty lower than "cool guy" leads to a shorter ending (you guys who follow me on DA already saw the full ending, though, so no worries :) )

WHAT IS LEFT TO BE DONE:

- Debugging
- Redrawing some memes based on copyrighted characters myself to avoid copyright issues.
- Perfecting boss dialogue cutscenes
- Finally getting rid of this project!

Here goes, have fun!
Also, I am planning to close beta in around a month. please play the game until then or wait for official release!

See you,

Hyakk
//---------------------------------------------------------------

BETA 2.1 UPDATE :

Fixed a lot of small bugs that were kind of stupid. The game should be much more stable, and the "noob" difficulty button should not accidentally lead to the credits.
You might have to empty browser cache to apply those changes. there is a small probability that the game will use the previous version stored in memory.
//---------------------------------------------------------------
BETA 2.0 UPDATE :

- IMPORTANT : if you played the game before and the continue option is still available, don't do it, please start a new game. Or else BUGS. In theory this should not happen but it just did to me somehow, so please restart a game.

Good news is that this should not happen again. I had to add extra saved data for the difficulty and restart level feature, but now I don't think saves will change again.

- Added difficulty settings : 4 of them, from "Lolcow" to "DemiGod". "Cool guy" is the same difficulty level as the original upload.
- Added pause feature. Added possibility to restart level or checkpoint from pause screen.
- Many cosmetic changes.
- Added prototype mini cutscenes before and after bosses. those might still be buggy.

I really don't have time to playtest in detail those changes I made. So I think I'll have to rely on you. I am truly sorry.
Please tell if you encounter a bug.

EXCEPT OF COURSE IF YOU CONTINUED A SAVE GAME FROM BETA 1.0, I KNOW THIS MESSES THINGS UP! ANY BUG REPORT FROM A 1.0 SAVE LOADED GAME IS NULL AND VOID!

Really getting close to release candidate now... But I really need some help to playtest this further. Alone, it's just not possible anymore.
If you want to be extra serious about it, try to pause the game often. I am not sure that feature works well on every entity in the game.

Thank you for your time. Really.
//---------------------------------------------------------------

After the success of the original, Catnarok, the game based on memes and Internet culture, comes back in a new version that might actually qualify as a game!
That's right, no more dumb spamming the mouse! Welcome to an actual aim and shoot game with 6 special abilities, more than 20 ennemies, a brand new tree upgrade system, and 4 epic bosses for 4 epic stages!

Lead Longcat through the levels by shooting any incoming threat and defending yourself with your shield! Try to survive for as long as possible to get an hiscore, and, who knows, maybe beat the game and accomplish the prophecy of Catnarok!

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Finally.

I don't know what to say, except that I might just die from exhaustion, and that I really hope you'll like it and favorite it.

I don't usually kind of ask for faves like this, but this was just so much work that it would be kinda depressing if you didn't acknowledge it.
I am fairly sure I spent around 500 hours total on this, minimum. I kinda lost track because the first building blocks of that game were put together last year.
I then stopped and came back to it.

If I don't get enough faves, I think I'll just give up on flash game development. It would just not be worth it to continue if those don't bring me a minimum back.

Anyways, enough ranting. Enjoy! (that's an order ;) )

EDIT : No sound setting, achivement save and meme list should be fixed.
Add a Comment:
 
:iconflyerscurse:
Flyerscurse Featured By Owner Mar 18, 2015  Hobbyist Photographer
and avanced even more
Reply
:iconcomicslaughterer:
Comicslaughterer Featured By Owner Feb 7, 2015  Hobbyist General Artist
Was really fun, but the second level is really hard, the bouncy balls need too much attention to fight of the rest
Reply
:iconhyakkidour4n:
HyaKkiDouR4n Featured By Owner Feb 7, 2015  Hobbyist Digital Artist
Since Mochiads closed it has become impossible to update the game on the fly sadly.
If it was still possible, I guess I could reduce the damage of the balls a tiny bit, or make them slightly slower...

Glad you liked the gam overall.
Reply
:iconcomicslaughterer:
Comicslaughterer Featured By Owner Feb 9, 2015  Hobbyist General Artist
No problem, good things should get the credit they deserve.
Of course sad, its not so easy anymore to change it but maybe one day, huh?

Anyway, have a nice time^^
Reply
:iconunit1138:
unit1138 Featured By Owner Mar 17, 2014  Hobbyist
"oh this games isn't that hard" thought I until I got to level two
Reply
:iconmelanyco:
Melanyco Featured By Owner Feb 15, 2014
HOW DO I TELL WHEN I AM HAVING A SEIZURE?
Reply
:iconhyakkidour4n:
HyaKkiDouR4n Featured By Owner Feb 16, 2014  Hobbyist Digital Artist
Didn't you just tell it right here?
Reply
:iconmetonnika:
metonnika Featured By Owner Dec 12, 2013  Professional Digital Artist
So EPIC!
Reply
:iconask-darklunerpelt:
Ask-DarkLunerpelt Featured By Owner Apr 13, 2013
43,793 points!!
Reply
:iconhyakkidour4n:
HyaKkiDouR4n Featured By Owner Apr 13, 2013  Hobbyist Digital Artist
No offense, but that's not very good. The high score is around 40 million points...
Reply
:iconask-darklunerpelt:
Ask-DarkLunerpelt Featured By Owner Apr 13, 2013
Tis good for me. I've only been longcating for 3 days.
Reply
:iconemimonster123:
EmiMonster123 Featured By Owner Jan 19, 2013  Hobbyist General Artist
Finally beat that baka kawaii herp derp!
Reply
:iconhyakkidour4n:
HyaKkiDouR4n Featured By Owner Jan 21, 2013  Hobbyist Digital Artist
Cool. Hopefully you're not underleveled so you can keep up with the game.
Some actually say that they found stage 3 easier, because there is less bouncing enemies in it.
Reply
:iconemimonster123:
EmiMonster123 Featured By Owner Nov 21, 2012  Hobbyist General Artist
*beats first level* YEEESSS! OH YEAH! *needless to say, flips the foop out* *sees dogs in level two* Oh, there a little harder to kill *sucks at moving targets* Pffft. Shield, biches. *doesn't work* WHUT!.... well played... well played...
Reply
:iconhyakkidour4n:
HyaKkiDouR4n Featured By Owner Nov 22, 2012  Hobbyist Digital Artist
Yeah, sorry, the shield doesn't work on kamikaze enemies for balance reasons. ^^;
If you have trouble against the dogs, I could recommend shooting at them at the top of their "bounce" (they move much slower there), you can also use the eyebeam attack to intercept those who come too close.
Reply
:iconemimonster123:
EmiMonster123 Featured By Owner Nov 22, 2012  Hobbyist General Artist
I learned the hard way.... I'm just happy i got to the first check point in the Hills of Kawaiiness! love this game!
Reply
:iconhyakkidour4n:
HyaKkiDouR4n Featured By Owner Nov 22, 2012  Hobbyist Digital Artist
The best is coming afterwards if you ask me. I especially like what I did with boss 3.
Good luck!
Reply
:iconemimonster123:
EmiMonster123 Featured By Owner Jan 19, 2013  Hobbyist General Artist
I can't even beat the SECOND boss! I fail at this game
Reply
:iconpinkiestar:
pinkiestar Featured By Owner Oct 20, 2012  Hobbyist Digital Artist
*clicks on difficulty* *nothing happens* *clicks on it again* *nothing happens* WHAT THE FUCK IS WRONG WITH THIS GAME
Reply
:iconhyakkidour4n:
HyaKkiDouR4n Featured By Owner Oct 20, 2012  Hobbyist Digital Artist
I wouldn't know, you're the only one with this issue.
Being rude will not help fix it, though.
Reply
:iconmarsiezewerewolfie:
MarsieZeWerewolfie Featured By Owner Sep 25, 2012  Hobbyist General Artist
Marsie Ze Werewoldfie made it to number 4 for the week :D with 239,695 I hope I keep that place :3
Reply
:iconpelted-crimson-fire:
pelted-crimson-fire Featured By Owner Sep 14, 2012  Hobbyist General Artist
I love the design you did! The "lol" sun, troll face statue, GIANT ATTACKING CAT XD "lol wut?"
Reply
:iconhyakkidour4n:
HyaKkiDouR4n Featured By Owner Sep 14, 2012  Hobbyist Digital Artist
The crazyness only starts... try reaching the next worlds. :)
Reply
:iconmegamonsterx:
Megamonsterx Featured By Owner Jul 30, 2012
This game is awesome!, I managed to beat it on noob difficulty (this game is pretty tough)...
Reply
:iconhyakkidour4n:
HyaKkiDouR4n Featured By Owner Jul 31, 2012  Hobbyist Digital Artist
It is meant to be old school hard. But glad you liked it.
Reply
:iconcloudedquagga:
CloudedQuagga Featured By Owner Mar 17, 2012
i cant beat tacgnol!
Reply
:iconhyakkidour4n:
HyaKkiDouR4n Featured By Owner Mar 18, 2012  Hobbyist Digital Artist
Here is a trick that will help: when Tacgnol uses the "turrets" attack, kill all the turrets except one. Turn on your shield to parry the attack of the turret when it shoots, turn it off just after.
If you do this right, you should regenerate both hit points and magic points (the magic points lost in using the shield should be less than the magic regen value). It takes patience to use this exploit, but it pretty much guarantees victory if used correctly.
Reply
:iconthe-average-alex:
The-Average-Alex Featured By Owner Feb 26, 2012   Digital Artist
played on hardest difficulty got raped by the desu...
Reply
:iconakinotasogare:
akinotasogare Featured By Owner Jan 11, 2012
Hah~! This is so cute, I love it! :love:
Reply
:iconhyakkidour4n:
HyaKkiDouR4n Featured By Owner Jan 13, 2012  Hobbyist Digital Artist
Thanks. :)
Reply
:iconwithonewing:
withonewing Featured By Owner Dec 19, 2011  Hobbyist Photographer
Za Warudo's Picture in the emelist is out of scale...
Reply
:iconhyakkidour4n:
HyaKkiDouR4n Featured By Owner Dec 20, 2011  Hobbyist Digital Artist
Should be fixed.
Reply
:iconwithonewing:
withonewing Featured By Owner Jan 13, 2012  Hobbyist Photographer
yep it is
Reply
:iconpaulasaran:
PaulAsaran Featured By Owner Nov 30, 2011  Hobbyist Writer
Love the changes, though I still can't seem to get past Stage 2 when playing at "cool guy" difficulty. My l337 SkiLls are actually W34k. ^^;
Reply
:iconhyakkidour4n:
HyaKkiDouR4n Featured By Owner Dec 3, 2011  Hobbyist Digital Artist
Well, "cool guy" is actually meant to be "hard". Like "only pretty good gamers can beat it". Demigod is meant only for the most hardcore of all.
The difficulty I intend for most people to beat the game with a little practice is "Noob".

I think a minor change I can do is add a short description on the difficulty buttons. This could also have some humor like having being the description starting from "quite Hard" up to "insanely hard", bypassing the expectations of having an "easy" and "normal mode".
Reply
:iconlusk-the-fox:
lusk-the-fox Featured By Owner Nov 27, 2011  Hobbyist Writer
yay i completed it :3
Reply
:iconhyakkidour4n:
HyaKkiDouR4n Featured By Owner Nov 30, 2011  Hobbyist Digital Artist
Congrats.
The next update I will upload later has a bunch of changes, though. But maybe not enough to make a new playthrough worth it.
Reply
:icondante8411:
Dante8411 Featured By Owner Nov 16, 2011
This is basically impossible, even on Noob, and I really doubt I just suck. Epic Fail Guy should fully heal, or Longcat should start with a little regeneration and the powerups should build on that for a higher max speed.
Reply
:iconhyakkidour4n:
HyaKkiDouR4n Featured By Owner Nov 17, 2011  Hobbyist Digital Artist
Well, I wanted the game to be old school hardcore, and not modern "breeze through", but I probably slightly overdid it.

I guess I could offset the difficulties (making the current "cool guy" into "demigod", and so on, and create an easier difficulty for "lolcow") once again.

For the full heal, I have to think a little bit about it because not having a full heal was the reason the last checkpoints of a stage are shorter : if you're good it gives an opportunity to regain life.
I guess I can either increase the heal by something like 20%, or I can make the last checkpoint of each stage slightly harder, making it a shorter intense challenge before a full heal prior to boss.
Another option is to make the levels longer, with 28 sub-parts instead of 25, combined with full heal checkpoints of same 7 levels length. The good point of this is that longer stages means more EXP, so you reach higher levels before the bosses, which should make the game easier hopefully.

Those are the ideas i can come up with. What solution sounds best to you?
Native regen could be an idea.
Reply
:icondante8411:
Dante8411 Featured By Owner Nov 17, 2011
All ideas have merit, but I think native regen alone would help a lot, since I find direct damage (impacting enemies) becomes the only real threat outside of bosses or very thick swarms on the third world capable of cutting through your shield (backed by bombs).
Levels are already pretty long, so I'd lean away from making them longer, but maybe get feedback from others. I definitely don't like the last checkpoints being harder, since that's more polarization than balance.
Reply
:iconpaulasaran:
PaulAsaran Featured By Owner Nov 14, 2011  Hobbyist Writer
Gaaah! Suiseiseki kicked my bum all over the place with her accursed crystals (undoubtedly swiped from Final Fantasy, the thief).

That said, this game is friggen' awesome, and I intend to keep coming back to beat the darned thing.
Reply
:iconhyakkidour4n:
HyaKkiDouR4n Featured By Owner Nov 15, 2011  Hobbyist Digital Artist
It's kind of good news you didn't beat her, because there was a bug in her post-fight mini dialogue that caused the game to freeze. It should be fixed now.
Good luck with beating the game!
Reply
:iconpaulasaran:
PaulAsaran Featured By Owner Nov 16, 2011  Hobbyist Writer
See, I knew she was a little devil! She's even screwing around with the game itself!
Reply
:iconhyakkidour4n:
HyaKkiDouR4n Featured By Owner Nov 16, 2011  Hobbyist Digital Artist
Actually, wait until you reach boss 3... he actually messes up the game itself!
But in that case that is intended. =p

Anyway, thanks for any second you spend on playing this and reporting problems, you have no idea how much this helps.
Reply
:iconpaulasaran:
PaulAsaran Featured By Owner Nov 16, 2011  Hobbyist Writer
Oh no problem, as a determined gamer I'm always glad to lend a hand.

Got past Suiseiseki yesterday, but never made it to the 3rd boss. Will try again tonight.
Reply
:iconpaulasaran:
PaulAsaran Featured By Owner Nov 16, 2011  Hobbyist Writer
HOLY SMACK the third boss is AWESOME. I even recognized the Strongbad game!
Reply
:iconpaulasaran:
PaulAsaran Featured By Owner Nov 16, 2011  Hobbyist Writer
Finally beat the game, and noticed two 'issues.' First, the ending was kinda glitchy; I could hear sounds and read the subtitles, but there was no video - only white.

I don't know if the second one really qualifies as a glitch, but anyways... I got an update while using the big laser, and tried to get it before the explosive animation ended. The game pulled up the upgrades menu properly, but the actual game didn't pause (yeah, I lost ^^;).
Reply
:iconhyakkidour4n:
HyaKkiDouR4n Featured By Owner Jan 12, 2012  Hobbyist Digital Artist
Oups, didn't see those comments before. Glad you liked the 3rd boss. :)

The bug with the ending is normally fixed by now. I'll take note of that bug with the upgrade menu.
Reply
:iconreduxist:
Reduxist Featured By Owner Nov 14, 2011  Hobbyist General Artist
I found a bug on the first stage. After I got the "intarwebs loves you" checkpoint on a new game on "Cool Guy" difficulty, no enemies showed up, I couldn't fire or pause and my score was still going up. And now that I scrolled up, The screen went green.
Reply
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