Or actually "almost soundless intro". It is pretty long, but I wanted to use this whole game project as a way to practice my storytelling skills as a whole. So it is rather made like a story than a "real" game intro.
Among my experiments for putting music over this, I was kinda satisfied by the first music for the beginning. It's after this that my low ability for choosing, mixing and timing music appeared...
As I said in my journal, I am interested in anyone who could provide help to put music over this whole movie. A few sound effects are also necessary. It's not really hard for someone experienced in flash animation, but you can also create a single mp3 of the duration of the movie with all the music of the movie and then I would put it in. That works too.
Like most my Victory Girl stuff recently, it is "close to final" and also "looking for input to properly finish and polish this raw material". Any comment or remarks are gladly appreciated, as well as typos/english mistakes corrections... and proposals for helping with the music are even more appreciated!
Hope you'll like it. Mature content warning for (very) mild nudity.
I thought it was soundless but then I heard sound coming from my headphones! This is a very good and funny intro. It's a little corny, but that's funny. The real problem with it is that it's drawn out way too long. I know I'm not one to talk really since I make long speech bubbles in my comic, but in this story she repeats herself so much that it gets to the point of rambling. I hope this has been the learning experience you wanted it to be (This IS a 3 year old deviation). If you want a character to repeat themselves this much, or say this much, than you need to either split things like this up and reveal one part at a time, or you need to find a really good way to speed up the repetitive parts. If you've learned to condense rambling stories by now then you have learned a lot, because you've got a good story here for your game. Oh, and the text goes too fast! How long it displays needs to be based on how long it is!
Yeah, I did learn most of that by myself by doing this.
Being a little corny is kinda voluntary because I kind of wanted to be cheesy on purpose (this is a superhero story after all!), but yeah, I wanted to shove too much into one cutscene, when really the complete backstory should have been cut in smaller parts.
Victory Girl is kind of cancelled for now. I am trying to put together a new story that would learn from those mistakes. I might go back to Victory Girl someday (in fact I hope to!), but if I do, It'll be "back to the drawing board" in order to redesign the characters and the plot to improve them.
Anyway, glad to get an honest critique. I am glad you liked it despite the mistakes.
Really nice work. But at any points the text was to fast for me to read them all. :< Make the text a little bit slower at longer sections and it is perfect (although quite long for an intro )! ^_^
Not sure what I will be able to do, as I lost part of the source of the original game in an hard drive failure. I then made an update of the game but the plot is different... Hopefully I'll be able to rework this origins story part someday.
Yeah I was aware I made it too long, but you actually have a pretty good idea to somewhat solve the problem... I'll have to see if it's actually doable without messing some things up.
I not know anything about AS3 but in AS2 it's very easy. U just make a buttons and tell them to go to the next spot in time line. But also I did not worked with scenes. Anyway it pretty possible without gettin into programming much.
This is a very good and funny intro. It's a little corny, but that's funny.
The real problem with it is that it's drawn out way too long. I know I'm not one to talk really since I make long speech bubbles in my comic, but in this story she repeats herself so much that it gets to the point of rambling. I hope this has been the learning experience you wanted it to be (This IS a 3 year old deviation).
If you want a character to repeat themselves this much, or say this much, than you need to either split things like this up and reveal one part at a time, or you need to find a really good way to speed up the repetitive parts.
If you've learned to condense rambling stories by now then you have learned a lot, because you've got a good story here for your game.
Oh, and the text goes too fast! How long it displays needs to be based on how long it is!
Being a little corny is kinda voluntary because I kind of wanted to be cheesy on purpose (this is a superhero story after all!), but yeah, I wanted to shove too much into one cutscene, when really the complete backstory should have been cut in smaller parts.
Victory Girl is kind of cancelled for now. I am trying to put together a new story that would learn from those mistakes.
I might go back to Victory Girl someday (in fact I hope to!), but if I do, It'll be "back to the drawing board" in order to redesign the characters and the plot to improve them.
Anyway, glad to get an honest critique. I am glad you liked it despite the mistakes.
But at any points the text was to fast for me to read them all. :<
Make the text a little bit slower at longer sections and it is perfect (although quite long for an intro
Hopefully I'll be able to rework this origins story part someday.
Anyway, thanks for the comment.
I hope I can upload it soon.
Will be a different story, though
I'll have to see if it's actually doable without messing some things up.
one wrong spelling ^^ that made it ultimative cute and awesome. xD
Man how everyone allways hide's behinde the reason of protecting someone.
We all know superheroes just wants to kick asses... ^^